Varun Kumar Gupta

Graphics Engineer & Technical Artist

I build smart systems, fast tools, and procedural magic — powered by code, sometimes sprinkled with AI, and always designed "Artists First, AI Later".

Procedural Generation

Creating systems that generate content algorithmically, terrain, vegetation, architecture, and more.

Tool Development

C++, Python, Unreal, DCCs. If something slows artists down, I automate it. If it’s already fast, I make it faster.

Technical Art (The Fun Glue Layer)

Shaders, materials, rigs, and real-time systems, all the engineering that lives between “this looks cool” and “it runs at 60 FPS.”

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Hi, I'm Varun 🦧

I’m a Graphics Engineer and Technical Artist working on procedural generation, real-time systems, and the pipelines that keep creative teams moving fast. I build the behind-the-scenes tech that turns ideas into scalable workflows and empowers creative teams.

I’m deep into tool development, AI-assisted procedural systems, and experimenting with new ways to generate landscapes, assets, and entire worlds through code. I write about the space where engineering meets creativity — and how smarter tools make better art.

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